|Sunday, 21 February 2010 19:46|
Now that I'm comfortable with using Shiva3D, and I have a little time on my hands, I'm going to write a game.
The plot is simple (as game plots often are). The player is a helicopter pilot who is being paid handsomely to assist the "allied" side in a border dispute with a rival nation on a large, remote island. There are going to be numerous short missions that feature a specific task to complete mostly falling into the categories of defence, offence or rescue/recovery. Along the way, the player can spend cash to upgrade their helicopter.
Whenever I make a significant change or improvement to the game engine, I'll be making a post here on my blog, with the most recent post added to the top of the list.
Because Shiva3D is able to execute a single game package on many different platforms, I've decided that each blog post will include an up-to-date playable version of the Heli Merc which includes the changes discussed in the blog post which will execute in the browser. Trying out these demos will involve installing the browser runtime the first time you try one. These are also ordered most recent to oldest, with the relevant play instructions included with each demo.
Unfortunately for 64bit Ubuntu users, Shiva3D doesn't work in the browser as there's a bug in the newly released runtime.blog comments powered by Disqus