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... of using an isometric camera, as I am in this project, is that it can't see the horizon, which means that there's no real need to use fancy 3D algorithms to hide objects. The camera's view is pretty much ...
2. Holidy project: Zombie simulator
(Gaming/Zombie simulator)
... issues, I'll be going for an isometric projection, which is typically seen in pseudo-3D RPG games. Rather than manually designing a city in 3D, I'm going to use something similar to the heightmap method ...
3. Zombie simulator
('Uncategorised Content')
The Zombie Simulator project is a strategy game set in a 3D isometric world that simulates a city environment that has been turned upside down by an undead invasion. The main feature of this project ...